Fractured

This series of work was developed as means of exploring the interplay of light and shadow within constructed spaces. By projecting simple geometric shapes across backgrounds of varying levels and tracing the resulting shadows, and then repeating the process a number of times, I was able to slowly degrade these basic polygons transforming them into distorted images of themselves.

Fracture (Circle) (2012)
LEDs and Black Perspex
Fracture (Line) (2012)
LEDs and Black Perspex
Fracture (Square) (2012)
LEDs and Black Perspex
Fracture (Triangle) (2012)
LEDs and Black Perspex
Circle Sequence (2012)
Assemblage and Projection/Digital Print
Line Sequence (2012)
Assemblage and Projection/Digital Print
Square Sequence (2012)
Assemblage and Projection/Digital Print
Triangle Sequence (2012)
Assemblage and Projection/Digital Print